I'd suggest going to the Battlesphere and practicing each individual phase to get a good time on them as practice. That being said though, the stage is one of, if not the hardest to get a par time in, alongside the secret level, mostly because if you get a Game Over, you've essentially lost. You just need to play riskier during the boss fight, get in on Merga more. It's weird because all the other boss-only stages are ridiculously generous with the par times, enough that I got most on my first try as Milla. I could maybe see it as Lilac since she doesn't need to be as picky with her openings, but not Milla. I tried as Milla with the "extra damage at 0 lives" powerup and the "start with 0 lives" brave stone, and I got to the last phase with just under 2 minutes remaining, but there's just no way to land that many hits in 2 minutes without getting destroyed. That's only one minute per phase, and hitting her last phase without taking damage is hard to accomplish at all. But I can't for the life of me figure out how you're supposed to beat the 6 minute par time on that stage, once with each character. Originally posted by brickey.8:I came very close to S-ranking Merga as Lilac, and I'm sure I could if I gave it enough tries. But dear god, the satisfaction I got from finally getting that Rainbow S on her was sweet. And even for Battlesphere stuff, which I'd say is tougher, Galactic Rumble and Blast from the Past took me less at 47 and 44 tries (I am not counting Mecha Madness, I'm not trying that 'til that gets patched). She'll have low HP at this point, but it's still really tense.Īgain, even though it took me 121 tries, keep in mind my second-hardest thing in the Rainbow S-Rank for main-game is Inversion Dynamo, which only took me 23. And after that, you still need to deal with "Super" Merga. I found a somewhat consistent strategy: getting to the left or right parts of the arena takes away one of the "sides" you need to dodge from, but it still requires high reaction times to dodge the attack. Ok, the spiraling part and that final part are easy enough: I can Dragon Boost through the first and just guard the second, while getting some cheap shots in in the final transition, but that first part. I spent hours trying to figure out how to dodge it. Easily the hardest phase, and I still can't do it 100% consistently! For the first part, I just Dragon Boost when she's on the ground, can get that to work about 95% of the time, and she won't transition to "Super" Merga. Afterwards, I just tried hit and run tactics until the phase was over. My strat was just to get one block of HP down with a well-placed Dragon Boost early in the fight, and then dodge the tornado attack. Her tornado and ground plant attacks are easy enough to dodge (even if the latter has somewhat wonky hitboxes), it's just the amount of flower petals in difficult patterns that usually get me. Remember when I said to strategize? This is the first phase I had to actually go to the Battlesphere rematch to learn how she worked. This is a phase where you have to actually begin to strategize. I just usually hide in the corner to shave off some HP, and use the clone attack and the aftermath of the vertical slash attack to get off a bit more. Why'd I rank it as the third hardest? Because it's really hard to get a consistent pattern on hitting her in general. The attacks in this phase are easy to dodge, she always sends out her blades in a consistent pattern (two ground slashes and an air slash) and her other attacks you can either stay away from/Dragon Boost cheese (the attack with 3 of her clones) or just Guard through (the "Slash that Nearly Killed Corazon" attack). The big swords don't have hitboxes until they extend, so keep that in mind. The final part of the phase is scary, but I usually beat it before she gets the chance to attack, since she's only at 1 block of HP. Her cannon portion of the phase is pretty much just a set-up for the final part, since I can just get easy hits in with the Dragon Boost. The knives, I usually just run from except for the last one, which I guard. Regardless, Dragon Boosts can easily shred her HP as well.ĭragon Boosts early in the fight can get her quickly to the second part of this phase. Plus, you can easily get half of her HP in this phase easily cut down with properly placed Dragon Boosts (I was using Lilac for the Rainbow S-Ranks, since she has the most I-frames of any character.)Īlso fairly easy, putting her higher because the attacks feel tougher to avoid. Very easy to deal with, the attacks are telegraphed to the point you can easily dodge them. Personally, I'd rank the phases like this: So basically I couldn't even get HIT once during any of the 6 phases, otherwise it was back to the beginning.
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